Hand to Hand Cards:
Mandatory: 3x One Two, 3x Toss, 2x Fancy Footwork, 2x Hundred Blows, 2x Ki Card, 2x Sudden Reversal, 1x Parry
Optional: 2x Dragon Kick, 2x Larynx Strike, 1x Clarity in Fury
Card Descriptions
One Two
Type: Physical
Action: Deal 3 damage to a target within Melee Range
Pay 1: +2 Damage
Pay 2: +2 Damage. Move 2, re-select targets.
Toss
Type: Physical
Action: Deal 3 damage to a target in Melee Range, then Push 3 them. (Enemies don't die from damage until after effects are done resolving)
Pay 1: After you Push, choose one enemy adjacent to your target. Deal 3 damage to that enemy.
Fancy Footwork
Type: Physical Movement
Action: Move 2 and Draw a card.
Pay 1: You may use another Action this turn.
Reaction: When you are targeted by an effect, discard this to Move 1.
Hundred Blows
Type: Physical
Action: Deal 3 damage to a target within Melee Range.
Pay 1: +1 Damage. This Augmentation may be used any number of times.
Reaction: When you discard this card to pay for a Physical Action's Augmentation, Gain 1 Will.
"Or a what?"
Ki Card
Type: Physical Recovery Enhancement
Action: Manifest this. Inspire yourself.
Discard 1 Magical: Heal 2. Draw 2.
Manifested Reaction: When you discard a card, discard this to put that card back into your hand.
Sudden Reversal
Type: Physical
Action: Choose a card in your discard pile and play it.
Reaction: When you would be dealt damage by an enemy within Melee Range, discard this and play a card from your hand. If the enemy dies, cancel all their effects.
Parry
Type: Physical
Reaction: When you would be dealt damage, reveal this from your hand to pay any amount. Ignore damage dealt to you by twice that amount. If you Ignore all of that's effect's damage, Ignore its other effects and return this to your hand.
Dragon Kick
Type: Physical Movement
Action: Manifest this. Move 1. Draw a card. Gain 1 Will.
Manifested Action: Move 5, deal 5 damage to a target within Melee Range, and Push 5 that target. Then discard this.
Learned only after surviving a harrowing trial
Larynx Strike
Type: Physical Erosion
Action: Target an enemy within Melee Range, then Clash: Silence 1, 2 Damage.
Pay 1: If you win this clash, remove a Charge Counter from one of that target's Magical Effects.
Reaction: When you discard this card to pay for a Physical Action's Augmentation, Gain 1 Will.
Clarity in Fury
Type: Physical Enhancement
Action: Gain 3 Will. You may use another action this turn.
Action: If you're Running On Empty, Manifest This.
Manifested Effect: At the start of your turn Gain 4 Will.
Manifested Reaction: When you use a Physical Effect, Pay 3 to use that Effect again.