Ice Cards:
Mandatory: 3x Freeze, 3x Icebind, 2x Deep Chill, 2x Recrystalize, 2x Icicle Rain, 2x Frozen Wall, 1x Rink
Optional: 2x Rimecoat, 2x Snow Shield, 1x Frost Crunch
Card Descriptions
Freeze
Type: Magical Erosion
Action: Deal 2 damage to a target within 5 Squares and Clash: Immobilize 1.
Pay 1: +2 Damage.
Icebind
Type: Magical Erosion
Action: Deal 2 damage to a target within 5 Squares and Clash: Atrophy 1.
Pay 1: +2 Damage.
Deep Chill
Type: Magical Erosion
Action: Deal 3 damage to a target within 5 Squares.
Pay 1: Your target loses 1 Will. Then, if they have no Will, deal 2 damage to them.
Frozen Wall
Type: Magical Terrain
Action: Create up to 5 Sturdy Walls within 5 Squares. These walls must be consecutive.
Pay 1: After this Action resolves, each ally adjacent to any one of these walls may place themselves adjacent to any one of these walls.
Icicle Rain
Type: Magical Terrain
Action: Create up to 3 Flimsy Walls within 5 Squares. Each terrain created this way deals 1 damage to all enemies within 1 square.
Pay 2: Create 1 additional Flimsy Wall.
Recrystalize
Type: Magical Recovery
Action: If you have 2 or less Will, Gain 3 Will.
Pay 1: Draw 3 cards, then discard 3 cards, then Heal 3.
Rink
Type: Magical Erosion
Action: Target a Shard within 5 Squares. Choose an unsealed Aspect belonging to that Shard's Concept and it manifests this.
Manifested Effect: While the chosen Aspect is unsealed, Shards can only move cardinally. (They can't move diagonally)
Rimecoat
Type: Magical Terrain
Action: Put 2 Structure Points on target Terrain within 5 Squares.
Pay 1: Target an additional Terrain within 5 Squares.
Reaction: When you discard this card to pay for a Magical Action’s Augmentation, Gain 1 Will.
Snowshield
Type: Magical Enhancement
Action: Manifest this with 1 Charge Counter
Pay 1: +1 Charge Counter.
Manifested Reaction: When an ally or structure within 5 Squares would be dealt damage, remove a Charge Counter from this to reduce that damage by -2.
Frost Crunch
Type: Magical
Action: Kill target Shard within 5 Squares if its Concept has no Will.
Reaction: When you discard this card to pay for a Magical Action's Augmentation, one target of that Action loses 1 Will.